It had been since early June 2014 when I played any amount of SFIV, and since about 2011/2012 that I played any ranked. The way the game puts its logo prominently in the top left corner of the screen when you record video to your console irks me a bit. When I plugged into Ultra Street Fighter IV for PS4 late January this year to try it out, I found it to be a near perfect port of the game. The focus attack is a great addition to break the flow of the average game without cheapening the experience. This is Street Fighter action at its best with the classic gameplay you remember from Street Fighter 2 with a few new mechanics thrown in meant to bridge the gap between fighting game veterans and new players. With 44 fighters, tons of costumes, many modes of play on and offline, and multiple variations of each character to play, this is the most extensive and greatest fighting game currently available on the PS4. Street Fighter IV, in all of its incarnations, is a celebration of small bits of flavor and artistry. The weak storylines for the arcade mode are not why we are really here. The voices, sound, and music pull you into the game’s presentation with ease. It somehow celebrates the turning of the characters into three dimensions with ink that flows from them in a unique style that commemorates the 2D art of the old sprites. But, we shall see.īeing an upgraded translation of the last gen 360 and PS3 game, Ultra Street Fighter IV is still a beautiful game. If the online community wasn’t so quaint for the PS4 version of USFIV, it would have been easy to say that this is the definitive edition. My personal feeling is that with SFV being a PS4 and PC exclusive, we will eventually see a rise in the online community for this hidden gem. It has the capacity to support a thriving Street Fighter community, but lays dormant awaiting the challenge. What this means, for now, is that the PS4 Ultra Street Fighter IV is the little engine that can. The Capcom World Tour itself stopped offering USFIV. EVO reps say this is to prevent double bookings of SFIV and SFV players in tournaments. Coming into 2016, EVO has eliminated USFIV altogether from its major line up this year. Amidst all this averse reaction, EVO 2015 decided to go with the XBox 360 version for its huge worldwide video game competition. Players also seemed to be confused and complained about one of the screens saying “Press Start” instead of “Press Options”, not realizing the homage Capcom thought they were making. All of the gameplay related issues have since been addressed and fixed. This was due mostly to a lot of reported bugs and glitches that had surfaced since this ported game launched. Ultra Street Fighter IV released on the PS4 to poor reviews in May 2015. If you are a true SF fan, and have a PS4, you should and probably will eventually own this version of USFIV. Results ranged from profoundly impressive to utterly underwhelming. This past month, we caught up with the USFIV port for the PS4 to see what the deal is with it. With emphasis on player creativity, timing, strategy, and execution, the power is put into the hands of the player to take a character and turn them into a winner. Ultra Street Fighter IV gives fighting game fans everything they need and expect in a competitive fighting game. The Street Fighter games, including its crossovers, created Capcom’s own brand of physics that has often been emulated by other companies, but never to a satisfactory point and never to where it does something better than SF. No game or series does it quite like Capcom. Capcom’s Street Fighter series has always offered this to us since its second installment. When you play a fighting game, you want to feel powerful, be totally in control of your character, and know the consistency of the game’s balance will lead to the best player almost always winning–barring some dumb thumb moments.
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